Current Objectives
- Retrieve Dragomeir
- Retrieve The Dance That Drinks
Events
The Dance That Drinks Party
The party departs, after a restful evening in the shelter. We make our way through some tunnels, before hearing some voices in elven. We successfully identify the ambush that then catches us! COMBAT!!
- We remove them with relative ease
We continue forward, and come to a large open cavern. Within, there is a waterfall from far above into a pool at the bottom, next to which sits a shrine to Mazmaz. Besides that is a carved-out massive stalagmite converted to a fort. We have a few options to descend: the waterfall, the walls, or a rock-shelf path. After significant confusion, we go down the rock-shelf. Along the way, we avoid some trip-wires and pressure plates, before we get to a descent which is too steep. We begin climbing down the wall, when we get ambushed by invisible driders and an invisible spooder! COMBAT!!
- We survive, though with some damage
We heal up a bit at the bottom, and call it here for the night.
Player Characters
The Dance That Drinks Party
- Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born (Thans)
- Harvey, a mythic tengu/assimar monk, bearer of the mantle of the twin-handed (Mike) [AFT]
- Skuulfuchs the Meat Hammer, an orc barbarian (Dan)
- Snirf Smerfbiblin, a deep-gnome alchemist (James)
- Fuirpleace, a wayang wizard (Bill)
The Dragomeir Party
- Gad’af Sree, a mythic tengu summoner, bearer of the mantle of the caller of the deep (Bill)
- Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of the velvet blade (Dan)
- Duke “Boss” Dukes, a River Kree fae rake (Mike)
- O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)
- Buttercup, a human lion druid (Thans)
NPCs and Notable Characters
Locations
- The Tunnels in the Underdark