Professor Stein and Co begin establishing a college-side camp
Complete transfer of good via working trolly
Party moves to nearby rise to secure area
Plenty of broken-down stuff
A massive carving, vaguely pear-shaped, with some wavy lines; a relic from pre-colonization.
To the right: a large, rectangular building
To the left: the domed roof of another building, behind rubble
An animated corpse, with some sort of magical fire in the belly and genitals.
COMBAT! The enemy tries to escape, but is chased down and eviscerated by Gustav
Two Cadavers approach from behind a debris pile
COMBAT! Despite their tenacity, they are swiftly dealt with
A flesh golem moves to flank the group!
COMBAT! It nimbly avoided a pit, then was swarmed by the party and destroyed
The party explores the plateau
Several clockwork goblins were heading towards the camp, but took note of Holden, and began moving to engage the party
COMBAT! The goblins are dispatched with impunity, and they explode!
We find an old, broken carriage
We find a clockwork phonograph, with several cylinders
We find a box with 140gp
Reconnect with Professor Stein
Learn of Mosely’s supply train
Agree to meet and discuss further details
Party Split! Gustav takes a rest, the remainder explore some more.
Heading towards the domed-roof building, party finds combat between the undead and the automata. A clockwork wall, 30 feet tall with gears and towers, from which are firing rapidly bolts.
Salvages 3gp worth of copper!
Stein provides details:
Either approach the domed building, or the circular building, in search of professors’ stuff
Buildings of Note:
Chapel, under the alien edifice
First Building of the College (domed-roof building)
Under the fountain in the plaza before the building
Student Housing (large, rectangular building)
Locations
The College Arcanum
Trolly Landing
Top of the Rise
NPCs and Notable Characters
Other Notes
Next steps:
Heading to the student housing to search for tunnels under the college campus