Current Objectives
- Retrieve Dragomeir
- Retrieve The Dance That Drinks
Events
The Dance That Drinks Party
We dawdle around a bunch, trying to figure out what to do. Considerations include sleeping next to the haunt (unwise, unlikely, and unchosen); conjuring a carriage and travelling back towards the trading post; and finally, creating a fake wall major image, and sleeping behind it. We opt for the wall, and Wondermitch stays up to concentrate, and keep us safe. We sleep through the evening, then teleport back to the Naythean Locks, leaving Harvey with the mollywog and riding gecko, and taking the trogs in the hole. When we arrive, we let the trogs out, and Wondermitch crawls inside to rest, because he doesn’t breathe. Because he’s Wondermitch. We head to the market to sell our stuff, and notice quite quickly a group of ratfolk following us. Skuulfuchs immediately approaches them and accosts them, learning that they are the Noxious Nippers, and that they are offering us protection, at 100gp per head. Skuulfuchs “negotiates” down the price for their protection to 10g per head, and chats them up about the area. Speaking of which: we are at the market place. It is a series of concrete pillars, with chained figures upon them, surrounding a deep pool. There is a cut-topped pyramid, with a figure standing atop it.
Roughly this time, Fuirpleace reaches for the hole, to begin selling party loot, and realizes it is missing. We yell at The Noxious Nippers to find our shit, they briefly converge to discuss, before we offer them a bunch of gold, and they disperse to find it.
Meanwhile, Harvey tries to teleport to us, and he goes on an adventure! He winds up on an incredibly foggy and cold dock. It’s cold. There’s a fire, and a drow, and Harvey says “Hi!”, and the drow dives into the snow, and Harvey follows suite, and the fire turns out to be a creature moving around, and they manage to evade it, but the mollywog and riding gecko book-it. The drow writes some stuff down for Harvey.
Meanwhile, back at the Nathyean Locks, Fuirpleace tries to locate object the portable hole, and eventually gets a ping. Meanwhile meanwhile, a group opens the hole, and Wondermitch wakes up and accosts them. They feign ignorance and assistance, and basically run away. Wondermitch talks-up a drunken old man, potentially gets his pockets picked, and gets led around towards the docks.
Player Characters
The Dance That Drinks Party
- Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born (Thans)
- Harvey, a mythic tengu/assimar monk, bearer of the mantle of the twin-handed (Mike)
- Skuulfuchs the Meat Hammer, an orc barbarian (Dan)
- Snirf Smerfbiblin, a deep-gnome alchemist (James)
- Fuirpleace, a wayang wizard (Bill)
The Dragomeir Party
- Gad’af Sree, a mythic tengu summoner, bearer of the mantle of the caller of the deep (Bill)
- Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of the velvet blade (Dan)
- Duke “Boss” Dukes, a River Kree fae rake (Mike)
- O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)
- Buttercup, a human lion druid (Thans)
NPCs and Notable Characters
- Bunpomper the Bonesword, an orc barbarian
- Goremaster Mog, a cyclops pit-fighter
- Yes the bugbear, and his wallymog Mollywog
- The Noxious Nippers, a group of ratfolk
- Nickel and Nurgle are, seemingly, the “leaders”
- Fren, a ratfolk that possibly was responsible for stealing the portable hole
- Bog, Bawg, and Sassy Peach the troglodyte followers of Harvey
- The Wisdom, a
mummyrag man who retired but sometimes still works - Stax, devoted of Shax
Locations
- The Tunnels in the Underdark
- Naythean Locks, and their Underdark counterpart
Other Notes
Dan owes Paul one (1) chicken sandwich per burp during the session, and one (1) burger each time he interrupts Paul to explain something that Paul already explained. In total, Dan owes Paul 50 chicken sandwiches, and 6 burgers.
Dan proclaims, “Eugine Mammalakkaboobooday.”
Wondermitch proclaims, “If you don’t fuck off, I’ll show you the inside of my clamshell.”