Current Objectives
- Proceed to the Far Territories, and reclaim Fort Rather.
- Someday, we may try to kill an Ogre King
- [COMPLETE!]
Revive (the real) Syrup, and return him to command - [COMPLETE!]
Hunt-down the brother-in-law, Stanislaw, and bring him to justice
Events
-
The party rests at the Hawkman Ranch, with expectations to teleport back to Mine Town. We return Sir Dunce’s stuff to Syrup, to be properly handled. Smokey complains to his father. The party teleports to Mine Town, having a small misadventure to the north of the Ogre King’s lands, finding some scary giant flying weird dead dragon/dinosaur things. They succeed the second time and arrive in Mine Town. Sir Tern tells them about his dream, and offers to ask Sir Wallace about any new information on the Ogre King, and if he is aware of the beasts flying around.
- We consider our approach. There are two options:
- To the North West is Tin Town, through the Tin mines are tunnels
- A quarry leads to troll tunnels, which will eventually lead us to the Ogre King
- We decide on Tin Town. We get some information about the location from a
rather sour Wallace, including a map. We saddle up and depart! As we move
along mountain passes, we come across 3 Mi-Go’s! All three have some odd
implements - two of which look like guns, and the last being some kind of
chest-mounted blinking object. The last is creating an anti-magic field.
COMBAT!!
- After significant damage, we survive! Barely! We get some crazy loot, which we’ll divy up next time!
Player Characters
- Sir Beet, a human paladin of Iomedae (Thans)
- Sir Tern Ipswitch, a human paladin of Ragathiel (Bill)
- Brother Basalt, an oread shaman (Mike)
- Burren “Smokey” Blunt, aka Bat-Man, but in the bat language, so like a bunch of “eee eee” and stuff (Dan)
- Stackor, a dwarven wizard (James)
Locations
- Hawkman Ranch
- Fields north of the Ogre King’s claim
- Mine Town
NPCs and Notable Characters
- Colonel Syrup, and his under-officers
- Sir Wallace, castellan of Mine Town
- Gustav Therrin, son of the Count of Ganth
- Brother Gabro, an oread monk